This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.
제공자:
이 강좌에 대하여
Some familiarity with games, photoshop, unity, and maya is recommended
직원에게 수요가 높은 기술을 교육하면 회사가 이점을 얻을 수 있습니까?
비즈니스를 위한 Coursera 경험해 보기Some familiarity with games, photoshop, unity, and maya is recommended
직원에게 수요가 높은 기술을 교육하면 회사가 이점을 얻을 수 있습니까?
비즈니스를 위한 Coursera 경험해 보기제공자:
강의 계획표 - 이 강좌에서 배울 내용
WEEK 1: Intro to Low Poly Art
Week 2: Low Poly Environment Art
Week 3 Low Poly Character Art
Week 4 Animating Low Poly Art
검토
- 5 stars62.16%
- 4 stars16.21%
- 3 stars2.70%
- 2 stars10.81%
- 1 star8.10%
LOW POLY ART FOR VIDEO GAMES의 최상위 리뷰
A nice course to learn modeling and rigging with Maya! I liked the course!
This course assumes you are already familiar with Maya software, I had a hard time trying to grasp the software
love the curse, and all the knowledge from the 3D animataion and the process of modeling
Art for Games 특화 과정 정보

자주 묻는 질문
강의 및 과제를 언제 이용할 수 있게 되나요?
이 전문 분야를 구독하면 무엇을 이용할 수 있나요?
재정 지원을 받을 수 있나요?
Do I need to use Photoshop/Maya? Can I use something else?
Why do I need to learn to import things into Unity if I'm an artist?
Wow, this seems like too much work!
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